Sunday, September 12, 2010

Four categories of digital modeling

Four categories of digital modeling


1.fluid smoothness
2.digitally crafted, two-and three dimensional non-uniform patterns and textures
3.unity of skin, structure, and pattern
4.ecological response, intelligent skin



“Digitally based technologies and techniques have introduced new spatial and formal capacities in architecture. This digital technological shift led to several lines of investigation in contemporary architecture:
one seamless materiality, in which fluid smoothness was a primary design consideration,
a second trajectory explored the outcome of digitally crafted, two-and three dimensional non-uniform patterns and textures, and
a third thought the unity of skin, structure, and pattern.”

Branko Kolarevic Manufacturing Material Effects



























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